Most of my work over the last few months, outside of formal work, has been on open-source work in the Starcraft 2 community. You can see Starboard used in a majority of streams for Starcraft 2, and has also been adopted in an editted form for Heroes of Newerth and League of Legends.
Some of my other projects, including Replay sync utilities, C# replay parsing libraries, and an open-source chat log editor has helped the community in creating more formal streaming presentations and extending out into other applications to expand the community.
Using Starboard in particular, I’ve started extending my reach into Android and iPad development, with a first look into networking to create an application remote control. Look forward to that in the future.






