
This is the portfolio and blog for Will Eddins, a software developer, a designer, a gamer, and an overachiever. Read more »
LATEST PROJECT: SC2 Replay Chat Editor
SC2Replay Chat Log Editor is an application for editting the chat logs of replay files. All times represented while editing indicate in-game times. Potential Uses: * Erasing unnecessary chat before casting replay files (usually pause and lag chat) * Adding sponsored advertisements to the beginning of replays originating from you. * Filtering out opponent trolls [...]
Replay Sync is a small utility to aide casters in keeping their replay timers in sync. The main caster/streamer game timer serves as a reference point, which all other casters can view and sync to appropriately. Contribute on Github. Download the latest version (Direct Link). Discussion on TeamLiquid Requires .NET 4.0 Client Profile and a [...]
sc2replay-csharp SC2Replay-CSharp is an open-source library for assisting developers in parsing information in Starcraft 2 replay files. While a work in progress, it can parse lots of useful information including player, team, match information, and chat logs. Tested to support replays from 1.1.3-1.3.4, but may work with earlier versions. Let me emphasize: This is intended [...]
Starboard Starboard is an open-source Starcraft 2 scoreboard for Windows systems. It’s design around simplicity, making the players obvious and providing caster information to the viewers in an easy-to-read interface. To run, be sure you have .NET 4.0 Client Profile installed. Past that, no installation is necessary, just run the executable and the application will [...]
Ascend TV was originally founded on Livestream, then moved to Justin.tv after acquiring a partnership. Since then, I’ve casted many events, mostly for Starcraft 2, under the name “Ascend”. Ascend TV started out co-casting with Thundertoss with Viewer King of the Hills every week as an experiment. After making the right connections and a little [...]
Creating a virtual keyboard in WPF can be quite an obstacle. As far as I can tell, WPF does not directly support simulating keyboard strokes. This is an example of one way you can solve this problem.